AI Insights · Timothy · October 2021
Top 5 Tank Games on iOS in Australia Q3 2021
Discover the performance trends of the top 5 tank games on iOS in Australia for Q3 2021, including weekly downloads, revenue, and active users.
In Q3 2021, the top 5 tank games on iOS in Australia showcased varied performance trends in terms of weekly downloads, revenue, and active users. Here's a closer look at how these games fared:
War Machines:Battle Tank Games by Wildlife Studios
Throughout the quarter, weekly revenue for War Machines showed significant fluctuations, peaking at around $14.4K in mid-July and ending the quarter at approximately $9.7K. Weekly downloads saw a notable increase in late July, reaching about 2.1K, before slightly declining and then spiking again to around 1.8K in the last week of September. Active users showed a mixed trend, with a high of roughly 5.5K in early August and ending the quarter at around 5.2K.
World of Tanks Blitz™ by WARGAMING Group Limited
World of Tanks Blitz experienced a steady weekly revenue with a notable peak of $16.3K in the last week of September. Weekly downloads remained relatively stable, with a slight increase to around 592 in late August. Active users also held steady, averaging around 3.5K throughout the quarter, with a slight rise to approximately 3.8K at the end of September.
Tank Stars by AI Games FZ
Tank Stars maintained a consistent weekly revenue, with minor peaks around early August at about $1K and mid-September at approximately $886. Weekly downloads showed a gradual decline from approximately 3K at the start of the quarter to about 1.8K at the end. The game’s active users saw a slight decline, averaging around 6K, but ended the quarter with an uptick to roughly 6.5K.
Iron Force by CoolFishGames
Iron Force experienced a dramatic spike in weekly revenue in late August, reaching about $1.9K, before stabilizing around $1.1K towards the end of September. Weekly downloads were minimal, with a slight peak of 28 in mid-July. Active users remained relatively steady, averaging around 150 throughout the quarter, with a small drop to about 131 in the last week of September.
Tank Hero - The Fight Begins by REIN TECHNOLOGY LIMITED
Tank Hero - The Fight Begins showed variable weekly revenue, peaking at approximately $1.1K in mid-August and declining to around $114 by the end of September. Weekly downloads were modest, with a peak of 93 at the start of the quarter, gradually decreasing to single digits by the end of September. Active users exhibited a slight decline from around 211 in late June to about 143 by the end of the quarter.
This data comes from Sensor Tower, providing valuable insights into the performance of top tank games on iOS in Australia. For more detailed analytics and trends, visit Sensor Tower.